
Emanuele Feronato writes: "Grindstone is a great Apple Arcade game which mixes draw and match gameplay ÔÇô you can find a tutorial series about Dungeon Raid ÔÇô with RPG strategy, and above all itÔÇÖs not a free to play game, so itÔÇÖs worth the subscription to Apple Arcade, in my opinion.
But most of all itÔÇÖs a fun game, so why not building a HTML5 prototype using Phaser?
Basically the gameplay is similar to other draw and match games, with four differences:
1 ÔÇô Game field is not entirely covered by gems/fruits/jewels but thereÔÇÖs also a player ÔÇô in the original game a lot of enemies too.
2 ÔÇô Chains must start from player position.
3 ÔÇô Player moves along the chain.
4 ÔÇô Player does not fall down.
So we started from the pure JavaScript class to handle games like Dungeon Raid and modified it to add the new features.
The class has no dependencies so you can use it with any JavaScript framework, leaving to you only input and animation management."
